EVOLUTION-MANAGER
Edit File: swfupload.js
/** * SWFUpload fallback * * @since 4.9.0 */ var SWFUpload; ( function () { function noop() {} if (SWFUpload == undefined) { SWFUpload = function (settings) { this.initSWFUpload(settings); }; } SWFUpload.prototype.initSWFUpload = function ( settings ) { function fallback() { var $ = window.jQuery; var $placeholder = settings.button_placeholder_id ? $( '#' + settings.button_placeholder_id ) : $( settings.button_placeholder ); if ( ! $placeholder.length ) { return; } var $form = $placeholder.closest( 'form' ); if ( ! $form.length ) { $form = $( '<form enctype="multipart/form-data" method="post">' ); $form.attr( 'action', settings.upload_url ); $form.insertAfter( $placeholder ).append( $placeholder ); } $placeholder.replaceWith( $( '<div>' ) .append( $( '<input type="file" multiple />' ).attr({ name: settings.file_post_name || 'async-upload', accepts: settings.file_types || '*.*' }) ).append( $( '<input type="submit" name="html-upload" class="button" value="Upload" />' ) ) ); } try { // Try the built-in fallback. if ( typeof settings.swfupload_load_failed_handler === 'function' && settings.custom_settings ) { window.swfu = { customSettings: settings.custom_settings }; settings.swfupload_load_failed_handler(); } else { fallback(); } } catch ( ex ) { fallback(); } }; SWFUpload.instances = {}; SWFUpload.movieCount = 0; SWFUpload.version = "0"; SWFUpload.QUEUE_ERROR = {}; SWFUpload.UPLOAD_ERROR = {}; SWFUpload.FILE_STATUS = {}; SWFUpload.BUTTON_ACTION = {}; SWFUpload.CURSOR = {}; SWFUpload.WINDOW_MODE = {}; SWFUpload.completeURL = noop; SWFUpload.prototype.initSettings = noop; SWFUpload.prototype.loadFlash = noop; SWFUpload.prototype.getFlashHTML = noop; SWFUpload.prototype.getFlashVars = noop; SWFUpload.prototype.getMovieElement = noop; SWFUpload.prototype.buildParamString = noop; SWFUpload.prototype.destroy = noop; SWFUpload.prototype.displayDebugInfo = noop; SWFUpload.prototype.addSetting = noop; SWFUpload.prototype.getSetting = noop; SWFUpload.prototype.callFlash = noop; SWFUpload.prototype.selectFile = noop; SWFUpload.prototype.selectFiles = noop; SWFUpload.prototype.startUpload = noop; SWFUpload.prototype.cancelUpload = noop; SWFUpload.prototype.stopUpload = noop; SWFUpload.prototype.getStats = noop; SWFUpload.prototype.setStats = noop; SWFUpload.prototype.getFile = noop; SWFUpload.prototype.addFileParam = noop; SWFUpload.prototype.removeFileParam = noop; SWFUpload.prototype.setUploadURL = noop; SWFUpload.prototype.setPostParams = noop; SWFUpload.prototype.addPostParam = noop; SWFUpload.prototype.removePostParam = noop; SWFUpload.prototype.setFileTypes = noop; SWFUpload.prototype.setFileSizeLimit = noop; SWFUpload.prototype.setFileUploadLimit = noop; SWFUpload.prototype.setFileQueueLimit = noop; SWFUpload.prototype.setFilePostName = noop; SWFUpload.prototype.setUseQueryString = noop; SWFUpload.prototype.setRequeueOnError = noop; SWFUpload.prototype.setHTTPSuccess = noop; SWFUpload.prototype.setAssumeSuccessTimeout = noop; SWFUpload.prototype.setDebugEnabled = noop; SWFUpload.prototype.setButtonImageURL = noop; SWFUpload.prototype.setButtonDimensions = noop; SWFUpload.prototype.setButtonText = noop; SWFUpload.prototype.setButtonTextPadding = noop; SWFUpload.prototype.setButtonTextStyle = noop; SWFUpload.prototype.setButtonDisabled = noop; SWFUpload.prototype.setButtonAction = noop; SWFUpload.prototype.setButtonCursor = noop; SWFUpload.prototype.queueEvent = noop; SWFUpload.prototype.executeNextEvent = noop; SWFUpload.prototype.unescapeFilePostParams = noop; SWFUpload.prototype.testExternalInterface = noop; SWFUpload.prototype.flashReady = noop; SWFUpload.prototype.cleanUp = noop; SWFUpload.prototype.fileDialogStart = noop; SWFUpload.prototype.fileQueued = noop; SWFUpload.prototype.fileQueueError = noop; SWFUpload.prototype.fileDialogComplete = noop; SWFUpload.prototype.uploadStart = noop; SWFUpload.prototype.returnUploadStart = noop; SWFUpload.prototype.uploadProgress = noop; SWFUpload.prototype.uploadError = noop; SWFUpload.prototype.uploadSuccess = noop; SWFUpload.prototype.uploadComplete = noop; SWFUpload.prototype.debug = noop; SWFUpload.prototype.debugMessage = noop; SWFUpload.Console = { writeLine: noop }; }() );